Home Blog Page 2

Top Anti-Fog Sprays for VR Lenses

0
clean vr lenses 4

You have probably encountered issues with your VR lenses fogging up during intense gaming sessions. The reason why this happens is the difference in temperature between your body and significantly cooler lenses. Luckily, there are simple solutions to this problem, such as an anti-fog spray. For other suggestions and ideas on how to prevent your VR headset from fogging up, check out this article.

Have in mind that anti-fog spray isn’t officially oriented towards VR lenses, but usually scuba diving masks, cycling or skiing glasses. Some users report that anti-fog spray is a very effective solution for the problem at hand. Oculus, on the other hand, explicitly states that you shouldn’t use liquid or chemical cleansers, so if you are a Rift owner, proceed at your own risk!

You should also consider that you should apply anti-fog spray to the lenses every once in a while, rather than on regular basis. After applying the anti-fog spray, gently rub it on the lenses using a microfiber cloth in a circular motion, starting from the center and working towards the edges.

Jaws Quick Spit Anti-Fog Spray

Quick Spit Anti fog SprayJaws Quick Spit Anti-Fog Spray is made out of all-natural ingredients. The formula is non-toxic and the effect is long-lasting. It works on both glass and plastic surfaces, and you can use it for wet or dry applications.

You can buy it in packs of 1, 2 and 3. Each bottle contains over 200 pumps. Jaws Quick Spit Anti-Fog Spray is made out of the same materials as spit gels, ensuring high performance of the gel in a convenient spray formula.

Check Out Jaws Quick Spit Anti-Fog Spray on Amazon

McNett Tactical OP Drops

Op Drops Anti-Fog and lens cleaning system is a gentle, alcohol-free cleaner made to keep all of your lenses for-free. Microfiber cleaning cloth is included in the package, but it is also cleverly designed to serve as a carrying pouch too. Alcohol-free formula ensures safety for applications on all surfaces. The formula is ultra concentrated in order to eliminate fogging up, hence you should be extra careful when applying it. It isn’t exactly the anti-fog spray, but it will help to prevent your VR lenses from fogging up just as well.

Check out McNett Tactical Op Drops on Amazon

Frog Spit Anti-Fog Spray “NO FOG” Combo Pack

Frog Spit anti fog SprayFrog Spit is known to be a “green” company since the very beginning. In their “Combo Pack,” you will get everything you need to put an end to your VR lenses fogging up once and for all! All products are Earth-friendly, water soluble and biodegradable. After applying the anti-fog spray, just let it dry, which will happen in a matter of seconds. This means no rinsing or buffing is required, which makes the application user-friendly. Additionally, Frog Spit carries a pleasant tropical fragrance when applied, and is safe and effective to use on all types of surfaces, working well in both warm and cold climates.

Check out Frog Spit Anti-Fog Combo Pack on Amazon

VREAL – The Future of VR Streaming?

0

In the light of YouTube and Twitch, you may be wondering yourself, why another streaming site? Well, you might be surprised when you realize what VREAL has in store for you. If you either wish to become a VR streamer or sit back and enjoy the show from the audience’s perspective, prepare for a revolution VREAL promises to make.

Everything who has ever watched a VR stream knows that it’s not ideal. It’s harder to connect with your favorite streamer while he has a bulky headset which covers his face and explores the 3D world, while you’re stuck at a 2D flat screen.

Occupied with the same thought, a young startup VREAL decided to pool their brain power and make a new technology which will revolutionize the way we perceive streaming.
NO longer will you be distanced by entire dimension from your favorite streamer, now you will be able to join him in the game, together with a group of friends and share the experience together!

Rather than converting existing 2D content into a 3D environment, Todd Hooper, CEO of VREAL decided to take an entirely different approach and has designed the software from the ground up specifically for VR.

The team has built a software development kit which provides a vantage point for every viewer, thus allowing him to explore the world for himself by re-rendering the game itself.
By providing the viewer with a game avatar with which they can fully explore the game world inhabited by the streamer, an entirely new level of connection is possible. Someone using VREAL could be standing right next to his favorite VR streamer and get a commanding position to check out whats going on, all the while chatting with other viewers.

While VREAL is made for a pretty narrow niche, VR streamers who stream to other VR streamers, with the current development of technology, Todd hopes to grab a big piece of the currently baking pie.

In his own words:“We think it’s going to be a whole new segment of the gaming industry. It’s still pretty small today, but it will have its blockbuster titles.“

His enthusiasm was shared by the investors, so VREAL is proud to announce that it has raised $11.7 million in Series A funding led by Axioma Ventures, while the total amount raised was around $15 million to date according to Crunchbase.

The feeling of watching VR in the way made possible by VREAL reminds more of being at a sporting event. You can move around in the space, discuss the game and play around. You even have some options, like being able to shrink to an ant size level and watch the game from the ground up, or you can decide to fly high and get a bird eyes perspective.

VREAL will provide developers with the option of how to support the player movement, viewpoints, and interaction, so there is no doubt that a lot of creative and new solutions how to utilize this technology will be born.

Of course, some of you may have wonder what about the support for people with mobile VR headsets, like Gear VR or Google Daydream? Or what about people without VR headset?
Well, VREAL has a graceful solution for all questions raised. While it is true that Vive and Oculus users will enjoy the fullest possible experience, with the game state sent directly to viewers machine for rendering, mobile handsets will enjoy a 360-degree video which will be rendered in the cloud.

For traditional viewing, VREAL supports the placement of virtual cameras anywhere in the game, and they can be played by the game developers, players or even viewers themselves, depending on the developer’s implementation of VREAL’s SDK.

Maybe we will even see a new form of streaming, commentator streaming since those great at this form of entertainment can set up multiple cameras on different positions and angles and stream the game to traditional 2D format while giving the best possible coverage. There is no doubt that VREAL has opened up many new possibilities in the world of gaming.

While the software is still in its alpha state, we can’t wait to see how the final product will look, and feel like!

VR – The New Frontier For the Comic Book Genre

0

Virtual Reality has come a long way since its beginnings and has in the meantime revolutionized many industries. Medicine, education, engineering and many other fields have utilized the power of VR to achieve great developments. Currently, every new day brings with it new and exciting ways in which people use VR. And who would have said that the comic book industry will see a new dawn in the realm of virtual reality?

Comics have come a long way since their beginnings as a cheap entertainment paper, bought at the traffic stores in bulk, and have since then become more of a collectible item, and some issues are even seen as investments and status symbols. Not to mention that the current trend in Hollywood is almost completely focused on comic book heroes, for which we are grateful.

But, no one can argue that the future of comics will be as bright as it was in the last century when the paper was the main medium of idea transfer. The world wide web has completely pushed newspapers and books aside as a medium through which people consume ideas and entertainment.

Luckily for the comic book industry, there is no shortage of enthusiastic comic book lovers who wish to breathe in new life to the medium, and are working hard to bring comics to VR, so here we bring you the three most promising comic book applications!

MadeFire

MadeFire, the most promising startup on our list received almost $6.5 million in Series B funding and has developed a VR application that allows artists to convert their comic books into a full-fledged 3D experience.

Now, using MadeFire app any artist can distribute his comic for free. The app changes the way comic books are read, or in this case, watched. Rather than showing one page at a time, the app shows you entire panel at a time. An image that could be the only couple of inches big in print can now we enlarged and remastered to fill your entire field of vision!

By deciding to show one panel at a time the people at MadeFire have completely transformed the comic book experience. When you have skimmed in a couple of seconds a page from a comic, now you can savor the details more deeply.
You are truly seeing a moment, frozen in time.

Not only that they have added a third dimension to the comic book reading experience, but have added a fourth one as well – time!

Pages that have a lot of dialogue, which can be a bit confusing at time, now show a natural progression of action. Dialogue bubbles that appear in timed sequence now help readers to follow the progression of events more concisely. And for fast paced fight scenes, the timings of the bubbles can mirror the action.

To achieve this, MadeFire uses a trigger system in which tapping your headset or controller leads to a specific action in one or more layers of the comic. An action can be simply fading out the panel in question or something else, whatever creator wanted them to be.

But the two main factors that make reading comics in VR so amazing are motions and sounds. When you view the comic, every panel shows an animation of the scene, also at key moments, a sound will play that increases the immersion, such as a gunfire shot or a scream.

MadeFire has a partnership with both Marvel and Magic Leap. Marvel comics are released on their mobile platform, while with Magic Leap, they will be releasing an AR version of the app with their headset.

There is no doubt that they will only increase in popularity with the passage of time.

Project Hikari – Square Enix

Another promising project by Square Enix shows in which direction VR comics can develop. It is not so much a virtual reality comic, but more a 3D VR animated film framed as a comic.

Project Hikari is fully compatible with Oculus Rift and Vive and is focused on bringing manga to life.
The visuals work to bring a 2D world of manga into a 3D VR experience by allowing you to interact with the environment and thus allowing for a more intimate experience.

For example, in the opening scene, the viewer starts in the backyard of an apartment building where two main characters live. The viewer is given the opportunity to freely look around the apartment as if he is living there until the action progresses to a new scene.

Square Enix uses what they call „live panels“. Shaped and used like ordinary comic book panels, they are also used to frame and place shots of the scene without the viewer moving at all. But inside these panes, everything is three dimensional.

Project Hikari is also fully voiced in Japanese but followed with dialogue bubbles with English translation, so the viewer can feel as though he is inside the manga itself.

While there is no consumer product that can utilize this amazing technology, it is only a matter of time until some other artists pick up on where they left off and grace us with new and amazing comics.

Magnetique VR

The third entry on our list of amazing new ways in which comic books can come alive in VR is Magnetique VR
It is one of the first storytelling apps that gives users 360-degree vision by placing them inside the comic book so that the viewer feels as a first-person character inside the story.

Unlike MadeFire, all the action happens around you, not in panels in front of you.
While unfortunately only available for Gear VR, we can hope that soon it will be released for other platforms as well.

Regarding the artwork, environments, and characters, nothing bad can be said. They are done simply beautifully. Just like MadeFire, there is audio during particular moments which only increases the immersion.

These three exciting applications serve as a window into the future, a bright new future for the comic book readers who will see VR as a new comic book medium. There are ample of possibilities to change that vision of the future into something else since only the imagination of future creators is the limit.
We surely live in exciting times, where we can see how old art forms are being transformed and new ones are being made.