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HP VR Backpack Review


Just so you know, there are two models of the HP VR Backpack PC. One is the HP Z VR backpack PC, which is entirely geared towards industrial and professional applications and is superbly over-powered. The other version is the HP Omen X VR backpack PC, which is a lighter version more geared towards gaming.

Both PCs are similar in terms of design quality and ease-of-wear, and both have been designed specifically for virtual reality. The differences between the two lie mainly in the graphical capabilities of each… and in the price of each. The HP Omen is significantly cheaper than the Z.

And now, on to the review…

The HP Z VR backpack PC is the latest avatar in a line of backpack PCs from HP


It is a powerful PC designed to be worn on a user’s back and has been specially built for virtual reality. While anyone can buy this PC, the design, at the moment, is focused upon professionals. The HP Z VR backpack PC is a quantum leap forward in virtual reality technology.

By creating this, HP automatically positions itself as a technological source for companies seeking to accelerate their design and production cycles, improve their training processes, and offer immersive customer experiences. This is one of the first portable professional PCs, equipped and designed to improve one’s immersion in virtual reality. HP’s VR backpack technology relies heavily on strong partnerships with, among others, Intel, NVIDIA, Technicolor and HTC Vive.

Check out HP Z VR backpack on Amazon

A clash between wireless VR and on-board VR

The HP VR backpack PC is a response to the irritating wires that seems to be a trademark of most VR headsets today. While cutting-edge VR headsets offer extreme resolutions, and an immersive experience, they still tend to trail wires that can get entangled in a person’s body or even in one’s legs. You can just imagine how much tripping over the wires that link your VR headset to your PC can detract from the immersion of your VR experience.

There are two ways that companies are looking at to get past this difficulty.

Some companies are working on a wireless connection between the PC and the headset that will dispense with the wires, while other companies like HP are focusing upon actually creating a backpack that contains a VR capable PC.

That’s exactly what the HP Z VR backpack PC is

There are certain reasons that HP has for having made this choice. Firstly, experiments by companies using wireless technologies have come up against an inherent latency involving wireless transmission that limits the technology.

Microsoft has made some experiments with what it calls its HoloLens. In the case of the HoloLens, the mixed reality headset itself contains the processing unit. This creates a wireless experience that bypasses both the problem with trailing wires and the latency issue with the wireless transmission. However, the fact that the processing unit also has to sit within the headset limits the power of the onboard computer – at least at present.

HP’s solution seems to give one the best of both worlds

Firstly, you have a state of the art VR computer resting comfortably on your back, where the weight distribution allows it to be almost imperceptible. You do not have any trailing wires or any latency issues with the wireless transmission. You can simply put on your HTC Vive or Oculus Rift headset and wander through the virtual worlds of your choice.

While this may seem to be the VR gamers’ dream come true, the HP Z VR backpack PC is really not focused on gaming.

You’ll be far more likely to find someone using this backpack PC designing a car or building a model in 3D. The HP Z backpack PC is entirely cued to industrial applications, such as product development, employee training, or customer immersion.

HP z VR Backpack Review

Training people, and keeping them out of hazardous situations

One of the uses that HP suggests for its backpack PC is to simulate training in dangerous situations. Other possible uses of the backpack PC include teaching advanced medical professionals, such as surgeons. For example, a medical student learning surgery could operate upon a simulated heart in virtual or mixed reality, thereby learning practical skills in the process. Such a VR PC could also allow surgeons to increase the scale of the perception of their operations, making movements much more precise.

Other applications include operating extremely heavy machinery safely, by placing the operator far away from the machine itself. There are applications in real estate as well, allowing for virtual tours of available properties while the client sits in the comfort of the estate agent’s office.

3D modelling has already been used for decades to create everything from moulds for toys, to the complex engineering of a gear box. The HP backpack PC can make all these commercial and industrial applications much easier and certainly has the power to support the most cutting-edge industrial VR technology.

A premium product

The HP Z VR backpack offers impeccable looks with a rugged and robust construction. The PC also allows you to use it rather like a hybrid, as it can either be used in the backpack rig or simply as a normal computer, as it allows you to plug a conventional monitor and other controllers to an integrated docking station. In other words, the docking station allows you to connect the backpack to a screen in an ordinary manner, turning the backpack PC into a desktop computer, albeit one whose configuration is ideal for the use of most professional 3D applications in real time.

Check out the best HP Z VR backpack deals here

Possible limitations of the product

Under testing, this VR backpack certainly allowed a person complete autonomy, and complete freedom of movement in every direction. Even used intensively, and with the most demanding applications, the battery pack of the backpack lasts for at least an hour. Most professionals will smile at that, considering that an hour’s operational time is hardly significant on the scales at which they operate.

However, HP provides for a newly charged battery to be swapped “hot” for a depleted battery. That is to say, that the batteries of the device can be changed while the device is operational, and even working on some complex task or running a sophisticated 3D application. Having a number of battery packs to spare, and charging them in sequence, can allow you to continue working for the entire duration of a normal working day. This solution is of course aimed at design professionals who may need to use the backpack for several hours. For customer or product demonstrations, the hour’s working time of the backpack PC will, of course, suffice.

Dealing with the weight

While some reviewers had concerns about the weight of the backpack, these were quickly put to rest. The entire backpack weighs just over 4.5 kg, which is hardly an excessive weight. Reviewers found that the weight was quickly forgotten in the immersion of the VR experience. Most reviewers believe that the backpack could be used for extended periods in virtual reality and that its weight was not a constraint at all.

Perfect heat management

The backpack PC is designed to let air flow away from your back, thus preventing the PC from getting too hot. This air flow system prevents the PC from becoming uncomfortably hot in use. Lastly, we may point out that the HP Z VR backpack has been designed to integrate flawlessly with the HTC Vive Pro, perhaps the finest headset in regular production today, making the combination of the headset and the backpack the ultimate solution for companies and professionals seeking to use virtual reality as a cutting-edge design tool.

How about gaming?

While the HP Z VR backpack can certainly be used for gaming, the backpack in combination with the HTC Vive Pro might be expensive for the average gamer, even for a dedicated one. There is no need to worry, though, because HP offers a gaming backpack PC that is just a little more than half the price of the professional version. I’ll give you the technical specifications on the two PCs here.

The professional version – the HP Z VR backpack G1

This PC is designed for use in industrial environments and has a reinforced chassis with a built-in LED display that shows the power status of the PC. It comes with a docking station that allows the PC to be converted into a conventional PC. It incorporates a 7th generation Intel Core i7 processor with vPro technology. Its graphics card is an NVIDIA Quadro P5200 with 16 GB of GDDR5 memory. It has two SO-DIMMs for 32 GB of maximum memory. It can support a multi-display of four screens, and comes with high fidelity headphones, and is also compatible with a wireless connection.

The gaming version – the HP Omen X VR backpack PC

HP Z VR Backpack

This is the version of HP’s backpack PC that is ideal for gamers. While it is less powerful than the professional version, as you will see, its capabilities are perfectly adequate to VR gaming. While this can be used for gaming, it is also designed to be optimal as a nomad workstation that allows you to move your office where you please quickly and efficiently.

The battery of this version can last to up to 1.5 hours, depending on what applications you’re using. As with the professional version, changing the battery is provided for. The technical specifications for HP Omen X VR backpack PC include an Intel Core i7-6700 HQ quad-core processor that clocks at between 2.6 to 3.5 GHz. It also includes an NVIDIA GeForce GTX 1060 graphics card. It has 32 GB of RAM and provides 256 GB SSD storage space. It weighs around 5 kg.

Click here to get OMEN X HP VR backpack

Zotac VR Go Backpack Review


The new VR backpack PCs are really one of the finest innovations in virtual reality technology today. For those who are interested in VR technology primarily for gaming, one of the best backpack PCs available today is the Zotac VR Go. It has some very interesting specifications. Its heart is an Intel Core i7-6700T processor, with 16 GB of RAM and an NVIDIA GTX 1070 graphics card. It also has a 256 GB hard drive.

What makes the Zotac VR Go “go”?

The Zotac VR Go is an exceptional personal computer in more ways than one. In one sense of the word, it’s a traditional graphics PC, but exceptionally compact, so much so that it is hardly bigger than a home console. It is exceptionally powerful and absolutely suited to video games, and of course, to virtual reality.

The word “Go” in its name refers to the fact that it is possible to wear this personal computer as a backpack, and also to connect it to an HTC Vive. Its two removable batteries hold a charge that allows it to function for about two hours. Moreover, the VR Go can be used as either a fixed PC, functioning on a mains power supply, or as a mobile virtual reality PC or workstation.

In being so, the Zotac VR Go solves one of the crucial problems facing virtual reality today, that of the endless amount of cables that haunt just about every high-end virtual reality headset on the market. These cables tend to wrap themselves around people’s legs or torsos, to trip them up, or to yank themselves out of the headset or the PC. Either way, they are a pure nuisance and a definite detraction from one’s immersion in virtual reality.

Check out the best Zotac VR GO deals

Zotac VR Go freebies and accessories

Structural impact

Well, perhaps ‘impact’ wasn’t quite the word to use here, since I seriously doubt that this PC would survive a severe impact. This isn’t to say that it isn’t ruggedly built, because it is. However, I wouldn’t subject it to any abuse if I were the owner of it.

The design of the case can be considered rather a classic, with a dominance of black plastic. It’s rather Spartan in its simplicity, and the only spikes of colour come from the start button on the side, and a panel that shows how much charge remains in the batteries. The materials used are strong and yet extremely light, and while we doubt it should be subjected to a hard blow, on the whole, the construction seems relatively solid, despite the predominance of plastic where fibreglass or metal might have been more durable. It is hardly bigger than an Xbox.

Streamlined connectivity

Basic connectivity with the HTC Vive is through the top of the case, making access easy. Note that the small box that usually connects the headset to the PC is no longer needed here, as all power is sourced directly from the Zotac.

Other connectors required by the headset are arranged along one side of the Zotac. There are four USB 3 ports, two HDMI ports, two display ports, two Ethernet outlets, and an SD card reader. There are also ports for your headphones and a microphone.

A perfect fit

The back of the case is what attaches to the backpack section of the Zotac VR Go, and the attachment is via a swivel button. Once you fit the straps to your person, the case is perfectly stable, and there are no safety concerns, and no danger to the backpack PC – unless you happen to fall heavily right on top of it. However, in testing it in use, we found that this is extremely unlikely to occur.

Zotac VR Go hot girl


The Zotac VR Go’s Intel Core i7-6700T processor is a four-core CPU that clocks between 2.8 to 3.6 GHz. With 16 GB of DDR4 RAM, you’ll see an excellent performance in most of the VR games that you play. While the VR Go is really aimed at the VR gaming market, it is also perfectly capable of handling professional applications, including 3D modelling programs like 3D Studio Max and Maya. It can also be used for video editing, but the fact that it only has a single 256 GB SSD can limit this to some extent. If video editing is what you buy this PC for, you will have to upgrade the memory using the bay provided for a hard disk.

Best Zotac VR GO deals here

Games performance

As you can imagine, with the specifications we’ve outlined, the Zotac VR Go is an excellent gaming machine. NVDIA’s 1070 graphics card is powerful enough to give you 90 frames per second with the majority of virtual reality games presently on the market. Note that this version of GTX 1070 is the “mobile” version, and therefore similar to the one found in laptops.

There is little difference between it and the desktop version, performance wise

The frequency of the mobile version of this GPU has been revised downwards slightly from 1506 MHz to 1442 MHz. Despite that, it has a larger number of calculation units, that is to say, 2048, against the 1920 calculation units of the desktop version. As far as performance goes, it is roughly equivalent to a notebook PC with similar specifications.

As an example, you would be able to play The Witcher 3 in full HD, that is to say, at a resolution of 1920 by 1080 pixels, with the highest level of graphics detail that the game has to offer, and you would still get frame rates ranging at around 70 frames per second.

Zotac VR Go technical specs

Can this PC be upgraded?

Yes, the VR Go can be upgraded, but not all of those upgrades will be simple, and some of the possible upgrades are a little limited. Accessing the RAM and SSD is fairly simple and can be done by unscrewing five screws in a small trapdoor in the case. The same panel allows access to a bay that can hold a SATA disk. This bay will fit either a hard drive or an additional SSD.

However, if you want to actually access the motherboard, you will have to remove all twelve screws in the case, which gives you access to it, as well as to the GeForce GTX 1070 graphics card. This graphics card is mounted on an MXM module and is therefore quite difficult to replace. The update kits for this sort of mounting are quite rare and rather expensive. There is also an Intel Core processor, an i7-6700T. This is mounted on an LGA1151 socket, which is quite standard, and which will allow the processor to be upgraded quite easily.

Zotac VR GO on Amazon

How comfortable is this VR backpack to wear?

Well, the backpack is rather light, weighing in at just 2.5 kg without the batteries, and at around 4.2 kg with them. However, if you factor in the weight of the HTC Vive as well, you’ll be carrying around 5 kg on your person.

In practice, though, the backpack and the headset go very well together, and the weight is so ergonomically distributed that one hardly feels it at all. The straps are well padded, and one feels almost no fatigue.

Of course, as this is virtual reality, so how fatigued or otherwise you feel will depend on the game you play. If you play a very active game, where large and fast motions are required, you’re of course going to get tired rather quickly. However, this would be true even if you were using the HTC Vive on a normal PC. On the other hand, when playing a game like Arizona Sunshine, you should feel very little fatigue.

wearing the Zotac Go comfortable

Does it get hot on one’s back?

You might be surprised to know that despite its powerful configuration, the VR Go makes very little noise and manages to dissipate heat impeccably. Most of the hot air is flushed out to one side of the case, keeping the rest of the body at a decent temperature, and ensuring that you don’t feel the heat on your back. The range of temperatures remains between 36.2 C and 38.9 C. The sound generated by the cooling fans is virtually inaudible, unless you actually put your ear right next to the case.

Mobility and battery life

The VR Go comes equipped with two removable batteries that can keep it going for two complete hours. The batteries can be interchanged while the computer is operational, ensuring that you don’t have to interrupt what you’re doing when one of the batteries goes low on power. They are recharged via a dedicated dock, which is powered by the same AC adapter as the PC.

The only negative point here is that you cannot recharge them if you happen to be running the PC on mains power using the adapter. That is rather a pity, but other than that one point, it’s a very workable and satisfactory system.

It might interest you to know that field-tests of this device have found it running far beyond those specifications, with reviewers using this backpack PC with the HTC Vive reporting that they were able to use it nearly for two hours and twenty minutes before the PC shut down completely. Another reviewer reported that he was able to take a game up to half an hour beyond the two-hour limit before the PC shut down.

Zotac VR Go cool backpack pc

The cables of the Vive persist… to some extent

We might point out that the cables of the HTC Vive, being long, tend to hang down behind one. However, this can be dealt with by folding the cables into a bundle using a clasp.

The Zotac VR Go provides excellent audio output

It certainly does. Note, however, that you will experience a considerable level of distortion if you set the volume of the sound to maximum. However, if you reduce the volume slightly, say to around 94%, the distortion you will experience is minimal. Other than that, you should have few complaints as to the audio, with the power output being perfectly acceptable, and the entire sound spectrum being very well defined.

Strong points of the Zotac VR Go

  • An exceptionally compact and functional backpack gaming PC.
  • Two whole hours of functional virtual reality gaming time.
  • No audible running noise, and exceptional heat management.
  • Very easy to connect to the headset.

Negative points

  • Only 250 GB of storage space, though this can be upgraded.
  • The case is made of plastic, and one would have preferred something a little more durable, such as steel or fibreglass.
  • There is no inbuilt system for the HTC Vive cables, and they tend to trail behind oneself.
  • One cannot charge the batteries while simultaneously using the PC on mains power with the adapter.
  • Fairly highly priced even as VR PCs go.


This is an excellent example of a compact and wearable backpack PC that dispenses with the irritating headset-to-PC connection that is the bane of high-end VR headsets today. It is also reasonably light, even when you take into consideration the weight of the headset. One can certainly use the HTC Vive with this backpack PC for two hours without feeling any exceptional fatigue. If it falls within your budget, it is definitely worth purchasing.

Click here to order your own Zotac VR GO

Is Oculus Go Worth It?


Mark Zuckerberg has gone on the offensive with the launch of the Oculus Go, a brand new headset that is likely to be the most cost effective cutting edge VR experience yet, and one that Zuckerberg hopes will put VR well within the reach of the average person.

‘Virtual’ empathy

We’ve all heard the hype about Zuckerberg’s virtual trip to Puerto Rico, where he used a cartoon avatar to visit that devastated country. On that occasion, Zuckerberg said that virtual reality had the potential to make humans feel empathy and that we could usher in the future using this technology.

While one is left to question both the motives and empathy of the speaker in this little demonstration, the fact that Zuckerberg is forging the cutting edge of virtual reality today is undeniable.

oculus go vr headset mark zuckerberg

Making virtual reality accessible via both ‘Rift’ and ‘Go’

Besides the fact that the Oculus Go represents a quantum leap forward in terms of cheap, functional, and accessible VR headsets, the price of the Oculus Rift was slashed last year to a massive extent.

While the price of the Oculus Rift when it came out was nearly 700 euros, with a user having to shell out another 200 euros for the controllers, in 2017, the price of the Rift was slashed to just 450 euros. This was an obvious preliminary move by Oculus to counter the proliferation of mixed reality headsets being pushed by Microsoft, and manufactured by companies like Samsung, Dell and Lenovo.

Since those headsets range in price between 350 and 500 dollars, Oculus was forced to slash the price of the Rift to a considerable extent to keep it competitive within that price range.

However, it is now becoming obvious that slashing the price of the Oculus Rift was only an initial move before unleashing a product designed to directly counter and supersede most of the cheaper range of headsets on the planet today.

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Is the Oculus Go the wave of the future?

Zuckerberg obviously hopes so, with his company projecting sales of over a billion headsets.

While that may suit the ears of Zuckerberg’s stockbrokers, is it truly a possibility?

oculus go vr headset girl

What makes the Oculus go so special?

For one thing, the Oculus Go completely negates one having to use an expensive PC or an almost-as-expensive Smartphone to power the VR goggles or headset. Yes, the processing power of the Oculus Go is inbuilt. This makes the Oculus Go special in several ways.

As a matter of fact, it is so obviously a cutting-edge innovation that it is sure to be setting off alarm bells across the entire VR industry. It is a headset without wires.

Is that special? It certainly is, in an industry where even owners of the most expensive headsets complain about entangling their feet in the mass of wires that exit from those headsets.

Excellent graphics, even with limited processing power

The Oculus Go uses foveated rendering to deliver a surprisingly high standard in graphics. In foveated rendering, the centre of the image is displayed in extreme detail and high resolution, while places that the eyes aren’t looking directly at, that is to say, regions of the screen that are on the periphery of the vision, are rendered in much less detail, and with a much lower standard in graphics.

This little trick ensures that even a slower and less powerful processor can still deliver graphics that, since you’re seeing high-resolution graphics wherever you look (practically speaking), seem to almost equal those of the Rift or the Vive.

oculus go vr headset group

Cheap. Cheap. Cheap.

Not only does the Oculus Go solve a very crucial problem in being wireless, but since it doesn’t require an expensive PC or Smartphone to power it, and retails for under $200, it really goes a long way towards making VR truly accessible to the average person.

But what about the Gear VR?

What about Oculus’ supposed alliance with Samsung over the Gear VR, for that matter? The simple fact is that – if we put things bluntly – the Gear VR is nothing more than a shell.

Its heart is the Samsung Smartphone that powers the Gear VR. That Smartphone can cost anything up to $700.

When you compare the fact that you have to buy a Gear VR and a Smartphone, and you compare the combined price of those two with the price of the Oculus Go, which costs just $200, you begin to see just why Oculus believes that the Oculus Go will be the most widespread and far-reaching VR headset yet.

oculus-go-display box

Gear VRs gathering dust

While Gear VRs were extremely popular even a year back, the fact is that there certainly is a niche Oculus feels the Go can fill. And that niche is all about low prices and convenience.

Pros and Cons of the Oculus Go

The pros of the Oculus Go hardly need mentioning.

  • It’s the missing link between mobile low-end virtual reality goggles like the Samsung Gear VR, and the ultra-expensive high-end virtual reality headsets like the Rift and Vive.
  • It is an all in one headset which incorporates a processor and negates you having to buy an expensive Smartphone or a PC. The Go relies upon a permanently integrated Snapdragon 821 processor from Qualcomm, which drives the built-in WQHD LCD display (no, the Oculus Go does not use OLED).
  • It doesn’t use cables, which means that you will not entangle your legs or trip over the cables of your own virtual reality device.
  • The device delivers a resolution of 2560 by 1440 pixels and has a refresh rate of between 60 to 72 Hz.
  • Foveated rendering ensures high-end graphics within the processing power of the device.
  • One final advantage is that the device provides positional audio, and can be used without necessitating your purchasing a dedicated or external set of headphones.

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The cons

They say there is no such thing as a free lunch, and while the Oculus Go is a magnificent piece of machinery for the price, there have had to be compromises to enable the company to deliver this excellent product at a price that stands within $200.

One of the major compromises that have been made is the controller and tracking system. The controller supplied with the Oculus Go is largely similar to that of the second Gear VR. This has an advantage in that developers that are presently creating applications for the Gear VR will find it very easy to also create applications that are compatible with the Oculus Go’s controller. However, what’s missing is the inside-out tracking that is such a trademark of advanced headsets.

oculus go controller

You will not be able to move freely in the room, with your movements automatically being transferred to virtual reality. That will be a major drawback to people who are used to the mobility and subsequent immersion of high-end headsets. And it goes without saying that the simple Gear VR clone controller cannot possibly match the extremely trackable controllers of the Rift, for example.

This is not to say that Oculus doesn’t see these issues and isn’t already moving to counter some of them.

For example, their project Santa Cruz is aimed at creating trackable controllers for the Oculus Go.

But that’s in the future.

For the present, the Oculus Go’s controller only tracks in three axes. However, as everyone knows, for movements in virtual reality you ideally need a controller that can track in six axes. One advantage, though, is that because of the compatibility in the controllers and aspects of the hardware, the entire library of the Oculus store, as well as virtually every app made for the Gear VR, will be compatible with the Oculus Go.

oculus go vr headset virtual reality


To conclude, there are many similarities between the Oculus Go and the Gear VR. The advantage that the Oculus Go has over the Gear VR is that at around $200 its price is a fraction of the cost of the Gear VR and the Galaxy S7 that allows it to become functional.

The Oculus Go is a dedicated VR platform

It is also very much more stable than most phone based VR headsets and goggles available today. For the moment, and speaking at the corporate level, the Oculus Go is the most accessible and hardest hitting VR breakthrough we are likely to the see in the near future, and Mark Zuckerberg is definitely within his rights to expect a billion sales of this new headset. The Oculus Go is light years ahead of the competition in terms of bringing VR within reach of everyone.

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Oculus Rift Sensor Overview


In the original Oculus Rift shipment, you get two Oculus Sensors. This basic setup will be enough for seated play, but not really sufficient if you want to enjoy standing 360° gameplay or room-scale VR. At Oculus they quickly realized that in order to compete with HTC Vive, room-scale VR is mandatory.

For this very reason, not long after the initial release of the Rift, standalone Oculus Sensor is available for purchase. Simply put, you will need to buy at least one additional sensor in order to enjoy room scale virtual-reality. This means there are three options – 2, 3 or 4 sensor setups.

Oculus Rift Sensor on Amazon

 The Basic – 2 Oculus Rift Sensor Setup

Two Oculus Rift Sensor setup works most of the time only if you are playing in a seated or stationary position. It can actually work very well with games such as Robo Recall. You will have a visual reminder to re-orientate yourself in cases you turn around while playing.

So, the conclusion is, with only two sensors you can’t really enjoy standing 360° play. The problem occurs when you turn away from the Oculus Sensors, and at these times tracking won’t work properly. While you are facing the sensors, the tracking is perfect for the most part. Unfortunately, this is as far as you can go with the 2 Oculus Rift Sensor setup.

SOURCE: roadtovr

To be completely honest, room-scale is technically possible even with this setup, but it doesn’t really work as intended, so it may become a frustrating experience. You will quickly stumble upon the “blind spots” which won’t track the Touch controllers. Be it as it may, the 2 Oculus Rift Sensor setup still provides an unparalleled experience compared to those you get when using Google Cardboard or Gear VR.

 The Advanced – 3 Oculus Rift Sensor Setup

With the 3 Oculus Rift Sensor setup, you can play 95% of the games with pin-point perfect tracking. You can only encounter issues when you are at the edges of your dedicated play space or facing a corner in which you do not have a sensor placed. Three Oculus Rift sensors may be unable to track Touch controllers in situations when you position them very close to your body. However, you can easily deal with this in most cases by simply turning around in real life.

To cover some technical details, Oculus Sensors won’t track objects past 10 feet. The sensors’ field of view is 100° horizontal and 75° vertical. The image below explains how Oculus Sensor perceives the space. You should have this in mind when placing your sensors around the room. User experience suggests that mounting sensors to the walls or the ceiling provides the best tracking. If you are unable to do so, look for high shelves or other surfaces around your VR room, since you want to elevate the Rift sensors off the ground as much as possible.

Eventually, in order to set up a perfect VR room, you are going to have to invest not only in additional Oculus Sensors, but some cables, wall mounts or tripods too. For that reason, make sure to check out VRBorg’s list of best Oculus Rift cable extensions! If all those cables start getting in the way, especially the extended HMD cable, you should also check out the Rift HMD cable management tips & tricks!

Get the third Oculus Sensor, you will never look back

The Enthusiast – 4 Oculus Rift Sensor Setup

While the 3 Oculus Sensor setup is sufficient for the most part, we are aware there are many enthusiasts among our readers which are willing to experiment and improve their virtual playground even further.

If someone asks you, hey, why you getting that fourth Oculus Sensor when it can work just as well with 3? While definitely not necessary, it really smooths out the tracking. You will be able to expand your dedicated virtual playground to the 3×5 meters area.

It is probably a good idea to think ahead before purchasing the fourth sensor and extend the HMD cable so you can cover the required area. Most of the time, 3 Oculus Sensor setup will work fantastically. However, if you decide on buying the fourth one, you will take care of the Oculus Rift Sensor tracking issues forever, since you will never again encounter any!

More space and better tracking? Get the fourth and final one & you are done!

What are The Best VR Controllers for iPhone?


Let’s assume you’ve treated yourself with a VR headset for iPhone. You have enjoyed some of the best VR apps and experiences, yet you get a feeling that when it comes to iPhone VR games, you are missing a crucial tool. The next logical step aiming to enhance the gameplay is getting an iPhone VR controller.

Playing iPhone VR games with a controller really takes it to the completely different level. Apple started its MFi program way back (Made For iPhone/iPad/iPod), a certification program for hardware, which includes external controllers too. So let’s take a look at some of the MFi certified best VR controllers for iPhone and gamepads!

SteelSeries Stratus Wireless Gaming Controller for iPhone

SteelSeries Stratus controller for iPhone, despite the fact that it is very small (2.4 x 4.3 x 1.3 inches), packs a powerful punch in terms of real gaming experience! The compact design allows portability, so you will be able to easily carry it along with your other Apple devices. SteelSeries Stratus VR iPhone controller comes at a reasonable price too.

Pressure sensitive buttons and analogue controls do the best to emulate the console feel. Intuitive controls make the transition to mobile gaming effortless. Wireless connection is established via Bluetooth, and while the product is small enough to be easily portable, it is still large enough for you to hold and manoeuvre. Buyers confirmed that the SteelSeries Stratus worked brilliantly even with the iPhone X, therefore you shouldn’t worry about compatibility with latest iOS updates. It comes in two colors, white and black. The choice is all yours.

Check out SteelSeries Stratus on Amazon!

SteelSeries Nimbus Wireless Gaming Controller for iPhone

Steel Series Nimbus Wireless Controller for iPhone
Steel Series Nimbus Wireless Controller for iPhone

If you aren’t really into small and compact controllers, SteelSeries Nimbus is built as a regular size gamepad. Once again, this iPhone controller is MFi certified, it comes with Bluetooth 4.1 with an approximate battery life of over 40 hours. The time it takes to fully charge it is around ~2 hours.

The SteelSeries Nimbus provides an authentic console-like feel, featuring 2 analogue sticks and pressure sensitive buttons. Same as the Stratus, it comes in both black and white colors. What singles Nimbus out from the competition is the Nimbus Companion App, the free app which gives you access to charts of top free and paid games which are compatible with this device.

Check out SteelSeries Nimbus on Amazon!

Apple Certified Mad Catz C.T.R.L.i iPhone Controller

Mad Catz C.T.R.L.i iPhone Controller
Apple Certified Mad Catz C.T.R.L.i iPhone Controller

The whole idea behind wireless iPhone controllers is to make mobile gaming more comfortable for the user. If you ever used the Xbox One Controller, the Mad Catz Micro C.T.R.L.i will make you feel like at home. The components include analogue sticks, triggers and action buttons. All of the buttons and controls work smooth, however pressing them sounds a bit louder than expected.

Bluetooth connection is established easily with your iPhone or iPad. The product features AA batteries which offer up to 40 hours of unobstructed gameplay. It comes in glossy colors – blue, orange, red, white and black. This may be the only thing you’ll dislike about it since fingerprints often tend to stick to glossy surfaces, and if your hands sweat a lot while playing, it may become a bit slippery.

All things considered, Mad Catz C.T.R.L.i brings mobile gaming controls as close to those of console gaming as possible. It will definitely help you bring the VR mobile gaming and experiences to a much deeper level.

Purchase Apple Certified Mad Catz C.T.R.L.i iPhone Controller via Amazon

Megadream Apple MFi Certified Gamepad Joystick Controller for iPhone

Megadream Apple MFi Certified App Store IOS Games Gamepad Joystick Controller for iPhone X 8 8Plus 7 7Plus 6S 6 5S, iPad Air 2 Mini 4 3 Pro, Apple TV – Clamp Holder Included
Megadream Apple MFi Certified Gamepad Controller for iPhone

Megadream came up with another Apple MFi certified game controller for iPhone which works perfectly with the latest iOS versions and Apple devices. Once again, if you are an Xbox player, this one is a no-brainer.

It is compatible with a variety of controller games which are available on App Store. The finishing is done with high-quality rubber oil, which ensures comfortable and smooth feel. Additionally, it is durable to scratches and ensures a tight, no-slip grip. The build quality is more than sufficient, all buttons respond perfectly, and I was unable to find any real flaws in this Megadream’s controller for iPhone. There is only one minor drawback – it doesn’t feature a start button usually used to pause the games.

Order Megadream Gamepad Joystick Controller for iPhone via Amazon!